Fishing
Fishing is a relaxing and profitable activity in Eclipse RP that allows players to catch various types of fish and sell them for money while gaining experience. The fishing system features dynamic zones, various equipment tiers, weather and time-based bonuses, and a social party system.
Overview
Fishing is a skill-based activity that becomes more profitable and accessible as you level up. Players can fish solo or in groups, with better equipment and knowledge of game mechanics leading to higher earnings. The activity requires a fishing rod and bait, and fish can be sold at designated drop-off points around the map.
Getting Started
Required Equipment
To start fishing, you need:
- Fishing Rod - At minimum, a Basic Fishing Rod (available from stores)
- Bait - Various types available, starting with Trash Bait which can be collected for free
Finding Bait
Players can collect free bait using the command:
- /pickbait - Collect 20 Trash Bait (takes 10 seconds, modified by Agility)
Alternatively, better bait types can be purchased from stores.
How to Fish
- Equip a fishing rod from your inventory
- Stand near a water source (ocean, lake, or designated fishing zone)
- Use the fishing rod to start fishing
- Wait for a notification that a fish is on your line
- Press K to reel in the fish
- In regular zones, complete the minigame to successfully catch the fish
- Continue fishing or visit a drop-off point to sell your catch
Fish Types
There are 11 different fish species available, each with varying rarity and value:
Common Fish (Level 0-5)
| Fish | Base Value | Required Bait Level | Notes |
|---|---|---|---|
| Bass | 0 | Most common starter fish | |
| Salmon | 0 | Common starter fish |
Intermediate Fish (Level 15)
| Fish | Base Value | Required Bait Level | Notes |
|---|---|---|---|
| Tuna | 15 | Requires Shrimp Bait or better | |
| Snapper | 15 | Requires Shrimp Bait or better |
Advanced Fish (Level 30+)
| Fish | Base Value | Required Bait Level | Notes |
|---|---|---|---|
| Shark | 30 | Dangerous catch, good value | |
| Protected Fish | 30 | ILLEGAL - Cannot be sold at normal drop-offs |
Rare Fish (Level 50+)
| Fish | Base Value | Required Bait Level | Notes |
|---|---|---|---|
| Marlin | 50 | Requires Master Bait | |
| Swordfish | 50 | Requires Master Bait |
Exotic Fish (Level 70+)
| Fish | Base Value | Required Bait Level | Notes |
|---|---|---|---|
| Sturgeon | 70 | Requires Exotic Bait | |
| Goldfish | 70 | Rare and valuable |
Legendary Fish (Level 90+)
| Fish | Base Value | Required Bait Level | Notes |
|---|---|---|---|
| Dragon Fish | 90 | Rarest and most valuable fish, requires Legendary Bait |
Fish Value Calculation
The actual value of each fish depends on its weight:
- Fish weight ranges from 0.5kg to 5.0kg
- Heavier fish are worth up to 1.5x the base value
- Most fish weigh around 2.0kg on average
- Weight distribution favors lighter fish (50% chance of very light, 30% chance of medium, 20% chance of heavy)
Bait Types
Bait determines which fish you can catch and requires specific fishing levels:
| Bait Type | Required Level | Catchable Fish | Notes |
|---|---|---|---|
| Trash Bait | 0 | Bass, Salmon | Free via /pickbait, 30% base junk chance |
| Worm Bait | 5 | Bass, Salmon | Low junk chance (10%) |
| Shrimp Bait | 15 | Tuna, Snapper, Bass | Unlocks mid-tier fish |
| Premium Bait | 30 | Shark, Protected Fish, Bass | Unlocks dangerous catches |
| Master Bait | 50 | Marlin, Swordfish, Bass | High-value fish |
| Exotic Bait | 70 | Goldfish, Sturgeon, Bass | Rare fish only |
| Legendary Bait | 90 | Dragon Fish, Bass | Required for legendary catches |
Note: There is a 5% chance to catch ANY fish regardless of bait or zone restrictions!
Fishing Rods
Better rods increase your fishing speed and make minigames easier:
| Rod Type | Required Level | Speed Bonus | Benefits |
|---|---|---|---|
| Basic Fishing Rod | 0 | 1.0x | Standard speed, no bonuses |
| Intermediate Fishing Rod | 15 | 1.05x | 5% faster catches, easier minigames |
| Advanced Fishing Rod | 35 | 1.1x | 10% faster catches, easier minigames |
| Master Fishing Rod | 60 | 1.15x | 15% faster catches, easiest minigames |
The rod you use affects:
- Catch Speed - Better rods reduce wait time between catches
- Minigame Difficulty - Higher tier rods make the reeling minigame easier
Fishing Zones
Fishing can be done anywhere there's water, but designated Fishing Zones offer significant advantages:
Zone Types
Regular Zones
- Standard fishing zones with full fish variety
- Require minigame completion to catch fish
- Can deplete over time (fish density decreases)
- Replenish automatically every 10 minutes
- Identified by blue fishing blips on the map
Pier Zones
- No minigame required - Automatic catches!
- 75% XP compared to regular zones
- 120% value boost to fish caught
- Ideal for AFK fishing or casual players
- Identified by light blue blips on the map
Illegal Zones
- Spawn Protected Fish (illegal to sell normally)
- 120% value boost to all catches
- Higher risk due to illegal activity
- Identified by red blips on the map
Zone Mechanics
- Fish Density - Zones start at 100% density (1.0)
- Each catch depletes density by 10%
- Low density = higher junk catch rate
- Zones replenish 5% density every 10 minutes
- Some zones don't deplete (check with admins)
Fishing Mechanics
Weather Effects
Weather conditions affect catch rates:
| Weather | Multiplier | Effect |
|---|---|---|
| Clear | 1.0x | Standard speed |
| Cloudy | 1.05x | Slightly faster |
| Overcast | 1.05x | Slightly faster |
| Foggy | 1.0x | Standard speed |
| Rain | 1.1x | Faster catches |
| Thunder | 1.2x | Fastest catches! |
Time of Day Effects
Certain times are better for fishing:
| Time Period | Multiplier | Notes |
|---|---|---|
| Night (12 AM - 3 AM) | 1.2x | Best time to fish! |
| Evening (7 PM - 11 PM) | 1.2x | Excellent fishing hours |
| Dawn (5 AM - 7 AM) | 1.0x | Standard |
| Morning (8 AM - 11 AM) | 1.0x | Standard |
| Noon (12 PM - 2 PM) | 1.0x | Standard |
| Afternoon (3 PM - 6 PM) | 1.0x | Standard |
Junk Catches
Not every catch is a fish! You may reel in junk items:
Common Junk:
- Seaweed
- Trash
- Old Boot
- Old Glove
- Plastic bottles, cups, bags, containers
- Occasionally: Silver valuables (Silver Elephant, Silver Figure, Spoon)
Junk Rates:
- Trash Bait - 30% base, up to 90% in depleted zones
- Other Bait - 10% base, up to 70% in depleted zones
- Outside Zones - 50-70% junk chance
- Fish Density affects junk rates (lower density = more junk)
Preferred Fish System
The game features a rotating preferred fish that changes every 6 hours:
- One fish species is marked as "preferred" at drop-off points
- Preferred fish must be fresh (caught within the last 6 hours)
- Selling preferred fish gives a 20% bonus on top of base value
- The preferred fish changes automatically and is shown at drop-off locations
- Protected Fish are never selected as preferred
Example: If Bass is preferred and you catch it fresh, a $150 Bass becomes $180!
Party Fishing System
Fishing with friends provides XP bonuses:
Party Requirements
- Minimum 2 players within 10 meters of each other
- Both players must be actively fishing
- No formal party system needed - proximity-based
Party Bonuses
- 20% bonus XP per party member (including yourself)
- 2 players = 40% bonus XP (20% × 2)
- 3 players = 60% bonus XP (20% × 3)
- 4 players = 80% bonus XP (20% × 4)
- No money bonus - only XP is affected
Tip: Party fishing is excellent for power-leveling your fishing skill!
Selling Your Catch
Drop-Off Locations
There are two drop-off points marked on the map with anchor icons:
- Los Santos Drop-Off - Full value for your fish
- Paleto Bay Drop-Off - 90% value (10% penalty for distance)
Selling Process
- Go to a drop-off point (marked with an anchor blip)
- Press Y when you see the notification
- All fish in your inventory are sold automatically
- You receive money based on:
- Fish type and weight
- Preferred fish bonus (if applicable)
- Job balancer modifier (server economy)
- Location penalty (Paleto Bay only)
Note: You cannot sell Protected Fish at normal drop-offs - these are illegal!
Experience and Leveling
XP Calculation
- Base XP = Fish Value × 0.1
- A $200 fish gives 20 XP base
- Pier zones give 75% XP (15 XP for that $200 fish)
- Party bonuses add 20% per nearby fisher
- Junk catches give no XP
Leveling Benefits
As you level up your Fishing skill:
- Unlock better bait types (every 5-15 levels)
- Unlock better fishing rods (at levels 15, 35, 60)
- Easier minigames as your skill increases
- Access to more valuable fish species
Tips and Strategies
For Beginners
- Start with /pickbait to get free Trash Bait
- Fish at Pier zones to avoid the minigame while learning
- Sell frequently - don't let your inventory fill up
- Fish during night time (7 PM - 3 AM) for 20% faster catches
For Intermediate Players
- Invest in Worm Bait or Shrimp Bait to reduce junk catches
- Upgrade to Intermediate Rod at level 15
- Find zones with high fish diversity
- Watch zone density - move to fresh zones when depleted
For Advanced Players
- Use Master Bait or Exotic Bait for valuable fish
- Fish during thunderstorms at night for maximum speed (1.44x multiplier!)
- Focus on preferred fish when available for 20% bonus
- Party fish with friends for massive XP gains
- Use Master Fishing Rod for easiest minigames and fastest catches
Achievements
Fishing has several achievements to unlock:
- First Fish - Catch your first fish
- Fishing Novice - Catch multiple fish
- Fishing Veteran - Catch many fish
- Fishing Master - Catch a large number of fish
- Fishing Legend - Catch an enormous number of fish
- Fishing Millionaire - Earn $1,000,000 from fishing
- Shark Hunter - Catch a Shark
- Marlin Master - Catch a Marlin
- Dragon Slayer - Catch a Dragon Fish
- Rod Collector - Use all 4 types of fishing rods
- Bait Master - Use all 7 types of bait
Commands
- /pickbait - Collect 20 free Trash Bait (10 second collection time)
- K - Reel in fish when you feel a bite
- Y - Sell fish at drop-off locations
Additional Notes
- You cannot fish while on faction duty
- Fish caught on duty are automatically released
- Fishing stops automatically when entering a vehicle or dying
- You must be near water to fish (or in special zones that bypass this check)
- Your fishing level affects minigame difficulty
- Better rods make minigames significantly easier
- Fish have a freshness timer (relevant for preferred fish bonus)
- Some zones may have special properties set by admins